Me and the guys over at Underplot Apps have developed and released a bunch of apps, but definitely the most successful (over quarter million downloads in first 2 months) was Doodle Booth.
Doodle Booth was a huge leap in usability, quality of the business model and ease of use from the code base of Pimpy, both apps are great in my eyes, but with this project I feel I really reached good understanding in what the iPhone user needs from an app.
Touch Code Magazine is my blog where I write about iOS development. It's a project I've been developing for more than a year now and it's currently having 15K+ page views a month.
I don't write really often, but when I do I really try to put out some quality content. People do appreciate that, and I've met trough the site a bunch of quality people, developers and clients.
A collaboration with the designer Daniel Smilovski this project turned out to be a lot of fun, since he is a perfectionist, a professional and a close friend.
We developed an advanced CMS system specially for the needs of this project and we were very glad it has been very well accepted.
I was closely involved with the design of the CMS, the server and client programming parts and various UI improvements.
I worked for Monster Worlwide (www.monster.com) in Prague in the team of Radim Ballner. That was an invaluable experience and I learned quite a lot about the workflow
in big corporations. I enjoyed particularly developing several small projects on my own initiative- one of them a mail server for our development environment,
I wrote it in Perl and later on I did a rewrite in Ruby, but what was most rewarding about it was how happy were everyone on the team to have this tool available.
In my team in Monster we were using PHP5/MySQL in combination with a lot of XML and XSLT.
"LORA" was a long term project for the Bulgarian Academy of Sciences. A quite challenging project developed in C# on the .NET 2.0 Framework and SQLite database. The project was a set of tools for lexical analysis and it had to analyze vast amounts of texts and produce structured xml output. I spend endless hours doing optimization and going trough lists of XML input and output.
While I worked in AIP Solutions with my outstanding partners there George Kostov and Peter Assenov we created numerous multimedia solutions and websites for
TV and TV related projects.
We created and supported the web site of "Who wants to be a millionaire" ever since the show started in Bulgaria. In the latest stages of the project we also created a custom online game in Flash which is still the official online "Who wants to be a millionaire" in the country.
Another highlight from the same period was my work together with George on various parts of the official "Big brother" web site. We created various Flash games and custom Big Brother chat rooms.
"Namerime" web site is definitely one of those unforgettable projects. The project was a social dating portal in which I was involved in almost all areas. I did
the most of the PHP/MySQL server programming and the design of the database. After the launch I was also responsible for the performance optimization of the underlaying database.
I build from the ground up a virtual chat room with avatars and different interactions in ActionScript 2.0 and Flash MX. The chat room was powered by a Java server -
Just so the picture is full I should mention also the maintenance scripts which were calculating the user ratings and executing various other tasks which had to be written in Perl - by me.
I mean - that was quite a project!